Overview
The Game Design 99
contest
is
a part of our ongoing
endeavor
to offer a comprehensive
selection
of educational on-line
opportunities
for learning about polymer
science.
To prepare an entry, you
can work
individually or with a
team to
design a game.
All entries will be reviewed
and
the top ten will be selected
to
receive prizes. Each
entry that
meets the requirements
will be
invited to a lab forum
to show their
ideas and meet people
from the
Polymer Science, Materials
Science,
and Bio-Materials Learning
Center
Design Teams and the Consortium
for Polymer and Materials
Education.
Purpose
Game Design 99 is
designed
to
challenge those interested
to use
their knowledge of computers
and
science to create games
for use in
polymer education through
the Web.
Prizes
Prizes will be given to
the top ten
entries. All Prizes
will be donated
by sponsors. The
Consortium for
Polymer and Materials
Education (CPME) will
choose
the top games that will
become a part of the
public domain for the
CPME sites.
The games chosen to become
a
part of the CPME sites
will give
full credit to the designers.
The CPME asks that if
a designer
decides to sell their
game
in the future, they inform
the
buyer that it is also
a part
of the CPME sites for
polymer
and materials education.
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Entry Requirements
-
Create a Game for use with the
Shockwave Plug-in.
-
The game should teach players
something about polymers.
-
The games should target one of
the following categories:
-
Beginner
-
Intermediate
-
Advanced
-
Entries should be submitted electronically.
-
Formatted for use on the Web.
(Windows and Mac Compatible)
-
Each entry should be submitted
with a no more than two page written description of the game and how it
is played.
-
We expect all games to be designed
suitable for children.
-
Entries should be submitted by
December 1st, 1999.
Judging
Upon meeting the entry requirements,
the entries will be judged upon the following criteria:
-
Clear Written Description
-
Presentation
-
Entertainment Level
-
General Effect
-
Time to Load
-
Scientific Knowledge Gained
-
Originality
-
Potential for expansion
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